//==============================================================================
// Myrmidon_Anim.txt
//==============================================================================

import Greek_Sword_anim.txt
import Greek_Large_Shield_anim.txt

//==============================================================================
define Head
{
   SetSelector
   {
     TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon Head Iron
		replacetexture infantry g myrmidon head iron/infantry g myrmidon head medium
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon Head Iron
		replacetexture infantry g myrmidon head iron/infantry g myrmidon head medium
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon Head Iron
 		replacetexture infantry g myrmidon head iron/infantry g myrmidon head heavy
        }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon Head Iron
		replacetexture infantry g myrmidon head iron/infantry g myrmidon head champion
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
Techlogic None/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_IdleA
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_IdleA
		replacetexture infantry g myrmidon iron/infantry g myrmidon medium
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_IdleA
		replacetexture infantry g myrmidon iron/infantry g myrmidon heavy
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_IdleA
		replacetexture infantry g myrmidon iron/infantry g myrmidon champion
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
Techlogic None/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_BoredA
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_BoredA
		replacetexture infantry g myrmidon iron/infantry g myrmidon medium
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_BoredA
		replacetexture infantry g myrmidon iron/infantry g myrmidon heavy
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_BoredA
		replacetexture infantry g myrmidon iron/infantry g myrmidon champion
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
Techlogic None/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.35 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
			version
         {
            Visual Infantry G Myrmidon_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.53 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_AttackA
		replacetexture infantry g myrmidon iron/infantry g myrmidon medium
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.35 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
			version
         {
            Visual Infantry G Myrmidon_AttackB
		replacetexture infantry g myrmidon iron/infantry g myrmidon medium
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.53 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_AttackA
		replacetexture infantry g myrmidon iron/infantry g myrmidon heavy
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.35 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
			version
         {
            Visual Infantry G Myrmidon_AttackB
		replacetexture infantry g myrmidon iron/infantry g myrmidon heavy
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.53 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_AttackA
		replacetexture infantry g myrmidon iron/infantry g myrmidon champion
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.35 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
			version
         {
            Visual Infantry G Myrmidon_AttackB
		replacetexture infantry g myrmidon iron/infantry g myrmidon champion
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.53 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
Techlogic None/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_DeathA
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_DeathA
		replacetexture infantry g myrmidon iron/infantry g myrmidon medium
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_DeathA
		replacetexture infantry g myrmidon iron/infantry g myrmidon heavy
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_DeathA
		replacetexture infantry g myrmidon iron/infantry g myrmidon champion
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
Techlogic None/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_WalkA
		replacetexture infantry g myrmidon iron/infantry g myrmidon medium
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_WalkA
		replacetexture infantry g myrmidon iron/infantry g myrmidon heavy
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_WalkA
		replacetexture infantry g myrmidon iron/infantry g myrmidon champion
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
//-- end auto generated section
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
Techlogic None/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_FlailA
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_FlailA
		replacetexture infantry g myrmidon iron/infantry g myrmidon medium
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_FlailA
		replacetexture infantry g myrmidon iron/infantry g myrmidon heavy
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon_FlailA
		replacetexture infantry g myrmidon iron/infantry g myrmidon champion
            connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
   }
}

//==============================================================================
anim Cinematic
{
   SetSelector
   {
		set hotspot
      {
         name Myrmidon_x03comehere
         version
         {
            Visual Myrmidon_x03comehere
				connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
		set hotspot
      {
         name Myrmidon_x03youtell
         version
         {
            Visual Myrmidon_x03youtell
				connect TopOfHead Head hotspot
            connect RightHand GreekSword hotspot
            connect LeftForeArm LargeGreekShield hotspot
         }
      }
	}
}